In true D&D fashion, you can be an evil bastard if you like or a good-natured hero (or something in the middle) and your alignment will continually shift to reflect that, though mostly it's not that important besides preventing you from being specific classes (Paladins need to be Lawful Good and Blackguards need to be some kind of Evil, I think). Not overly frustrating (which its sequel could be), plenty of class variety in the Platinum version and you have three separate campaigns to play through (the main campaign of Neverwinter Nights, then Shadows of Undrentide and its direct sequel Hordes of the Underdark), as well as smaller-scale but still enjoyable premium modules to play, and you create your characters from the bottom-up. Still to this day one of the best PC RPGs I've ever played.
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